You can teach her to make new potions from all the ingame recipes. This mod is not opted-in to receive Donation Points. She is also more aware of specific enemy types and may comment on this as well. re-fuzed around 15 voice-files that have not been working properly in ver 1.4-1.4.01. cured a recently increased problem with four npcs not showing up at the location where they are supposed to (part of Vilja's questline). Contract Sanguinare Vampiris. (And if she has other followers in tow, they will of course tag along with her), Some slight changes have been made to Vilja's background story in order to make it better match the looks of Solstheim (like "I left from Raven Rock" instead of "I left from Fort Frostmoth"). Just report it to me by PMs or a comment on this page. (Please note! Morann MacKay have made + 20 parts of his walkthrough serie for Vilja. Cured som factions related problems that could affect the behaviour. Sexual Themes, Use of Alcohol, Intense Violence, Blood and Gore, Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol, Netflix's 2021 Movie Release Lineup: New Films From Chris Hemsworth, Dwayne Johnson, and Zack Snyder Revealed, Where to Buy RTX 3060 Ti, RTX 3070, and RTX 3080 Gaming PCs (Updated), How to Transfer PC Saves to the Special Edition, Zelda Gear, Master Sword, and Amiibo Unlockables, Transfer Saves Between Between 360 and PC, Bring Ancient Falmer Tome to Urag-gro Shub, Things Ghost of Tsushima Doesn't Tell You. CDCooley - for his innovative work on Oblivion Vilja, which has been a corner-stone when working out how to implement her great-granddaughter. (Of course you won't be able to teach her to cast a fireball. Once you have reached a certain stage of the questline, it will stop. Vilja should now talk less and (almost) always whisper while sneaking. The fence in Markarth is located nearby, but moves around and sometimes requires a transition to reach. The system will allow you to: Added a special brawlscript that was missing in previous bsa and caused problems with Vilja not following and odd behaviour from other followers. Some assets in this file belong to other authors. - Corrected how the value is calculated when Vilja is selling things for the player. "Glory of the Dead" is the final quest in the Companions questline. Enclosed 4 very important files that were missing in ver 1.4.1. For the most part, there is a way to power-level each skill in Skyrim fairly quickly, though some can be leveled much quicker than others and some can even reach max level before you … Vilja walkthrough by Morann MacKay. Winterhold was once a great, powerful and wealthy hold, and its relationship with the College of Winterhold was good. IF YOU HAVE DOWNLOADED VER 1.4.1, PLEASE DOWNLOAD THE SEPARATE FILES! You can now toggle Leifur's barking on and off.He will always be silent while you are sneaking or have a weapon/fist/spell readied. - A new system for players to configure her ability to deal and receive damage so that it fits their own playerstyle and the mods they are using (in the previous version, some people claim she is way too invicible whereas others say she is too weak). Please note that users of the AFT cannot make Lydia follow Vilja and you have to dismiss followers in order to follow Vilja or to sparr. Copyright © 2021 Robin Scott. Use companions to your advantage In Skyrim , the companions are a group of warriors based in the city of Whiterun that offer a long, unique questline that you won’t want to miss out on. Vilja's spells will be more powerful as she gains levels in the required skills, If you for unknown reasons are forced to uninstall/reinstall the Vilja-mod, you can now restore the quest progress to approx where you were before. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, Vilja in Skyrim - translation brazilian portuguese PT-BR -VER.4.2, Eating animations - My HD version - No double sounds - And patches. - If Vilja is told to leave for good, her spells will now be removed. A safety-behaviour has been added so that if vilja can not dismount the normal way, she will stil. Reduced textures, additional eye-typesPrincess Stomper - playtesting, trouble shooting, feedback and valuable suggestionsEend123 - playtesting, trouble shooting, feedback and valuable suggestionsCrashpilot - playtesting, trouble shooting, feedback and valuable suggestionsManleysteel - playtesting, trouble shooting, feedback and valuable suggestionsLoriel - proofreading, playtesting, trouble shooting, feedback and valuable suggestionsApachii - Vilja's hairstyle is based on one of the wigs from her mod. But a well-placed arrow in Skyrim can hit targets for as far as your gaming device can render them. Vilja's ability to keep quiet during scenes or when player is in dialog has been hugely improved.She is still always allowed to talk inside inns, though! This removes any incompatibility with mods that edit them, as 'open cities'. Vilja should no longer warp to you if you have told her to wait for her in an inn or at home. The guild known as The Companions have quests are reminiscent of the Fighter's Guild quests from past Elder Scrolls games, but are less generically I didn't turn this off, as I can not get rid of the already spawned items. When sneaking, Vilja will avoid combat until either she or you are detected. For instance, she should no longer ever talk to a disabled Lydia or chatter if you summon her to Sovngard. You no longer need to be romancing Vilja in order to hug her - once you have finished her bottle-quest, you will be able to give her a friendly hug. She has quite a few new interactive scenes with J'zargo, Kharjo, Jenassa and Aranea, and some new also with the the Farkas - Aela - Lydia voicetypes (i.e. NOTE! Vilja's dialog tree has been reworked and should hopefully be more intuitive now. She also has scenes with Rayya (Hearthfire housecarl), who has the same voicetype as Aela. The bugs with Vilja mounting Bruse and Bruse visiting your house that have been present since ver 1.4 should now hopefully be resolved. the followers that she already previously had scenes wi. The Companions questline is how you gain lycanthropy. The voice-files have now been cleaned and should be of better quality (thank you, Xtudo! Vilja's shopping markers should now be fully compatible with mods like Open cities, even if these mods are installed-uninstalled-installed multiple times. You do not find them; they find you. Cleaned two ITM-entries that previous version of TES5Edit didn't find. You may not make a mod that requires it or expand this mod. Continued finetuning of dialog conditions. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Bruse will no longer participate in combats and will not turn aggressive if accidently hit by other teammates. Adjusted settings in order to make the romance progress a little faster (she can now talk about romance from afternoon and until morning). Use with caution! New configuration-option: You can toggle if Vilja should or shouldn't talk when you have your weapon readied (by default she will be quiet). Endorsements. - A small bug regarding Vilja's behaviour when told to attack non-hostile npcs has now been corrected. When it wears off, she will cast it again until you tell her to stop sheding light. If you have a question just PM me. This author has not provided any additional notes regarding file permissions. (Please note "caveate, though!). Drink the blood and become a werewolf. In her topic "Would you please do me a favour" she has a topic for "shed light". skyrim.nexusmods.com/mods/26132/?Xtudo - noise reduction of voice filesSpookyfx.com (Duke Patrick) - brainstorming, feedback and valuable suggestionsGamwich - improved engagement rings, and of course also the alternate Wolfcry armor available as an optional file on Vilja's Nexus-page.Arkngt X - feedback, proofreading, valuable suggestionsFore - nif-files that cures the hug-kill-bug (compatible with FNIS). The hug-kill-bug should now be gone for good. improved Vilja's behaviour when mounting Bruse. Meet Vilja's family - several new npcs are included. Overview over his original composions for Vilja: https://www.youtube.com/watch?v=aj6mxi2fBFcBosa123 - Unique Flute music for ViljaMusiklustgarden - Bard performance music, including weddingparty dance "Trotto" www.musiklustgarten.de/index.htm .Permission by Dr.Michael Mészár. Cured some noteable bugs, like the one making her go forever silent if she is told to shut up. Eliminated UFO commands from Vilja's dialog. A couple of small surprises. Like asking to lead the way or suggesting what to do next or wander off to inns to have a dri. More chatter- and singing entries, as well as more options for book-reading. - fixed an issue in Vilja's actorscript that would prevent her from following you if you met her for the first time with ver 3.0. Improved meshes for Vilja's green and blue dresses. - Vilja should now keep quiet when told to do so, and if told to talk less, she should talk considerably less (although still sometimes say a few sentences rapidly after one another). - Additional npcs from the Vilja mod should now be removed once Vilja's questlines have been finished. changed Vilja's campfire so that it can be deactivated. 597. Talk to Vilja about "serious matters". Return and enter the Underforge. More awareness: Vilja will know if you are a werewolf, approximately how many dragons you have killed, if you are good at alchemy, pickpocketing etc and she may comment on it. She will recognize and comment on corpses, in particular if a Friend dies, both when it happens and occasionally afterwards (if Lydia dies, for instance, she is not unlikely to mention how empty Breezehome seems without her, when you are i. First, join The Companions faction. Will you let your Skyrim life be changed by a talkative, curious and unpredictable girl who might be a nuisance at times, but who also will offer a strong, indepth friendship, and later on also optional romance. Also some smaller glitches, like Vilja walking away after visiting Tel Mithryn, have been attended to. The banner of The College of Winterhold. Other followers can now follow Vilja instead of you. Ishara Meradin - for the Followers as Companions mod. Vilja Original Lute Compositions by Adrien Ortone (Kindainappropriate). Then, talk to the leader of The Companions, Kodlak Whitemane, or ask around about a cure for werewolves. Will you let her tag along? Vilja The Blacksmith song by KindaInappropriate. Cured the conflicts with follower overhauls, includding UFO, Convenient horses, AFF and AFT. You can now toggle whether or not you want Vilja to remove her outfit when she is swimming. Changed a dialog filter for a particular set of scenes with Inigo that should only run in exteriors. Bruse has new unique textures (by Lycanthrops). Vilja ver 3 introduction by CollinMacLeod. Skyrim Companions No Werewolf Option; Skyrim Companions No Werewolf Option. If you are using other popular body mods, please chose the appropriate face texture in the Optional Files section! She still starts at full chatter-speed, though! Requires Vilja and any of her requirements. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. All rights reserved. This guide is a brother of my Skyrim LE graphics and gameplay guides, in a single one - and a result of many months of modding Skyrim SE. For instance, you can tell her to not wear helmet indoors in cities, you can tell her whether or not she is supposed to combine jewelry and armor, You can now teach Vilja to cast various spells from spelltomes (but only after she has learnt her first spells through her questline). - A bug with her armor usage introduced with ver 1.1 should now be cured. I will not ruin them by telling about them, but one is associated to dragons and the other to romance. - A new system to interact with Vilja through hotkeys. Vilja can wear cloaks, pouches, jewelry also when she is wearing armor, and you can configure her behaviour. Cured a faulty dialog condition that caused a bug when activating talking activators. skyrim.nexusmods.com/mods/10168Runspect - food resources from his modders resource packs. Vilja now has alternate traders to go to if the original ones are dead. Vilja has a new, more immersive, way to summon her horse Bruse. Campfire and Campsite. (This correction should also take care of other problems when she warps to you at the wrong occasions). She has always known if you are a vampire but may comment on it a bit more often. The Guild known as The Dark Brotherhood is a secret society of assassins. If you resurrect her, always use the Reset-spell on her afterwards, in order to restore her necessary armor blockers! Fixed also her riding at huge speed when you mount sneaking and then dismount. Here, you can find solutions to problems that have been reported which we have been unable to reproduce (in particular scenes not. Lots of new place-related chatter, among other things when Vilja visits orc strongholds. Fixed a glitch in her dialog that made her repeat the same greeting over and over again during a certain stage of the romance upstart. (Compliments, wine and sweet rolls...), Patch for this mod, so yeah, kind of needed. If you find some of her habits really annoying, you can configure them so she will stop doing them (only after you have known her for some days, of course!). ), Better system for Vilja's chatter-control. Leifur can now sneak and deliver sneak attacks. Also cleaned some unnecessary edits of vanilla-dialog to ensure better compatibility with follower overhaul mods. Speaking with Aela the Huntress in Whiterun will also tell you more about The Companions' affliction. - The radiant bardquests have been fully reworked and should no longer spawn items prematurely. Use it for strategic dungeon-crawling, or to get Lydia out of that chair. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Followers following Vilja should now never wander around naked and their inventories should function appropriately. All instances of Vilja attacking people who are brawling with you should now be gone. Vlindrel Hall, Markarth.. Vlindrel Hall, in Markarth, has both an alchemy table and enchanting table. If you are upgrading from ver 2.0-202 and you have already been doing radiant tasks for the college, the old quest will keep on running paralel with the new one for some time! No more armor vanishing from Vilja's extra storages. Cured some small conflicts with Dawnguard and Hearthfire (the most serious one being Minette not being adoptable). More interaction with vanilla followers. Vilja should now engage in combat as soon as she is aware that the player is in combat (i.e. Mounted combat. Log in to view your list of favourite games. In Skyrim, you have the option of marrying an NPC, regardless of race or gender.To do so, you must complete the quest The Bonds of Matrimony, which involves speaking with Maramal about marriage and wearing an Amulet of Mara which signifies that you are available to be married. Both campfire and campsite are Frostfall-compatible! around 10 new scenes added, some for each voice-type. Bruse should now also stop a bit further behind the player horse. Call them archers, snipers, bowmen, whatever you want, but don't call them names unless you want to end up looking like a reverse porcupine. Wait three days to complete the transformation into a vampire. Rhytm Bazaar - the Elswheyr Bazaar musicSirCharleytheKhajiit - voice actingJezdamayel - voice actingThynar - voice acting and testingAnna Fernlund (Qod Ho) - voice actingMajamikol - voice actingSalkavalka - writing a number of chatter entries for Vilja.Matchstik23 - playtesting, trouble shooting, feedback and valuable suggestionsMrDarkSim - playtesting, trouble shooting, feedback and valuable suggestionsCroc - playtesting, trouble shooting, feedback and valuable suggestionsObliviotter - playtesting, trouble shooting, feedback and valuable suggestionsElite403 - playtesting, trouble shooting, feedback and valuable suggestionsJet4571 - playtesting, trouble shooting, feedback, valuable suggestionsDovahklon - playtesting, trouble shooting, feedback, valuable suggestionsMike Sierra - playtesting, trouble shooting, feedback, valuable suggestions CollinMacLeod - playtesting, trouble shooting, feedback, valuable suggestionsArathornTV2 - playtesting, trouble shooting, feedback, valuable suggestionsOctopuss - testing, feedback, valuable suggestionsSirGallyhave - playtesting, trouble shooting, feedback, valuable suggestionsSeyheb - playtesting, trouble shooting, feedback, valuable suggestionsFalion - playtesting, trouble shooting, feedback, valuable suggestionsConcepts2a - playtesting, trouble shooting, feedback and valuable suggestionsAlt3rn1ty - playtesting, trouble shooting, feedback, valuable suggestions. All entries where Vilja is leading the way to Orc strongholds have been altered so that she now ends up outside the stronghold. ensured that the Donkeytail quest will stop if Vilja has left permanently. To begin the quests, head to Jorrvaskr in Whiterun and speak to Kodlak Whitemane. In the case of Convenient horses, those that already have problems for using the tapping for things like access inventory with Whiterun's player horse, may need. (This feature is only available once Vilja has her flute back). No worldspace edits anymore. Once she has been drinking them all, she'll be complaining until you give her new drinks. Bethesda Game Studios' blockbuster open-world RPG puts players on the precipice of determining the future of Skyrim as the Empire waits for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons. Corrected a problem with Vilja's face texture. (We hope to further improve this feature in the next version). Fireballs have a limit of a few yards. Lots of new place-, quest- and people- chatter related to the college of Winterhold. Another method that requires Dawnguard: Continued finetuning to ensure she shouldn't get too repetetive. Improved stability and removal of log related warning messages. - Side-by-side walking - developed from the system introduced in the Followers as Companions mod by Ishara Meradin. Vilja can now correctly use the unequipall-command, which means that she for instance will auto-undress when using the bathing facilities in Luxuary Suite. Vilja can't cast fireballs, if she could, she woul. Friendly hugs. In the main topic "Travel together", you will also find an overview over decisions you have made (fighting style, essential/protected, whether or not she should swim in. When you tell Vilja that you need to separate for a while and that she should stay at home, she will no longer automatically go into follow mode when you talk to her. Vilja can make a Campfire and she can set up her own tent where the two of you can sleep when you are traveling together. Successfully complete all quests for The Companions faction. Sparring: Both you and Vilja can now spar with your housecarls, and as a bonus, housecarls can also spar with each other. Corrected an error with her behaviour in the Falkreath Inn - now it should be OK to offer her drinks also there! The powerful open-source mod manager from Nexus Mods. Vilja should now always keep quiet when the player has a weapon drawn or a spell prepared. She won't go shopping on her own initiative if the original traders are dead. An alternate follow-distance has been incorporated for those who feels that she is pushing them off cliffs and such. Adds eating animations and sounds to some meals added by the mod. The included face texture is optimized for UNP and vanilla bodies. You'll find them all on Youtube. Progress through the Companions questline until The Silver Hand, but do not enter the Underforge. The Vilja Reset spell has been expanded and will for instance remove paralysis, unconsciosness and restore speed. Vilja can now shed light. - Corrected her inventory behaviour - instead of unlimited, her loot bags can now carry up to 600 units. A glitch with the sparring has been cured. Bruse has a functional speed multiplyer and should always keep up with the players horse (but you have to ride your horse once since you installed the mod before this will work!!). It's better that you can do the quests. RELATED: Skyrim: Smithing Skill Guide - Trainers, Fast-Leveling & More (Please note the caveate!). Vilja can fight enemies from the horseback. You can now reliable determine how often you want her to chatter. Leifur has a new improved texture (by Lycanthrops), More awareness. The schedule Vilja uses when she is "at home" has been expanded - among other things she might occasionally wander off for the pub in the evening. Enchanted armor will no longer have extra bonus from Vilja's increasing magic skills. Cured a bug that made Vilja chatter non-stop when sitting down during a scene. Related: Skyrim: The 5 Best (& 5 Worst) Races To Play As A Pure Warrior. Vilja will now interact with ANY follower, including modder-made ones, and ANY player-spouse that uses one of the vanilla voice-types that Vilja has special interaction with. Further tweaking of the dialog, hopefully she should now never talk about irrelevant things in dungeons. The guild known as The Companions have quests are reminiscent of the Fighter's Guild quests from past Elder Scrolls games, but are less generically named. cured the bug in ver 1.4-1.4.01 that made Bruse enter interiors. Vilja will now use crossbows in an appropriate way. The option to cure yourself of lycanthropy becomes available after you complete the entire questline. This will make her cast a custom spell that looks quite nice. She has a new system for "being thirsty" - put drinks in her inventory and she will use them instead of asking you for something to drink. Brainstorming, valuable suggestions.Jep - valuable suggestionsPhinix - Components from the No Friendly Fire mod skyrim.nexusmods.com/mods/22538 have been reworked and used for Vilja.Ishara Meradin - for the Followers as Companions mod.CDCooley - for his innovative work on Oblivion Vilja, which has been a corner-stone when working out how to implement her great-granddaughter.Terry Pratchett - Approx 50 unique chatter entries, as well as numerous valuable suggestions for Oblivion Vilja (among them Vilja Leading the Way) that we have re-used for her Skyrim great-granddaughter. The young bard Vilja has her own mission in Skyrim - but she needs your help! Adrien Ortone (KindaInappropriate) - Unique Lute music for Vilja. ensured that the "Why don't you follow Vilja"-topic will be gone if Vilja has left permanently. You can see the difference between the new and the old quest; Wilbert's topic for the old quest is "Tasks for the bard college" and his topic for the new is "More tasks for the bard quest". We will work on this further for upcoming versions, feedback is w. Changed the dialog so that a certain person will explain why she won't allow you to escort her anywhere before you have completed another part of Vilja's quests. In 4E 122, an unprecedented, cataclysmic event struck Winterhold and most of the areas along the coastline.A massive storm came in from the Sea of Ghosts, which brought huge waves which crashed into Winterhold.
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